Linked Objects

Last modified 14 Mar 2024 12:46 +01:00
Linked objects feature
This page describes configuration of Linked objects midPoint feature. Please see the feature page for more details.
Since 4.2
This functionality is available since version 4.2.

Introduction

MidPoint objects do not live in isolation. Often they need to take data from related objects. And so if an object changes, the change needs to be cascaded to related objects.

In midPoint 3.3 (2015) we have implemented "recompute affected" model execution option. Its purpose was to trigger recomputation of members of a role that was modified by the operation. Today we need to reimplement this mechanism in more generic and powerful way. Here it is.

In midPoint there are many kinds of links among objects. They are differentiated by relation attribute of the particular object reference. Relations can be standard or custom. (More information on this topic can be found e.g. on Relation and Relation Configuration pages.)

These are typical situations when two objects are linked:

Situation Link source Link target Relation Note

User A has a role R.

User A

Role R

org:default

User A is a member of org O.

User A

Org O

org:default

User A is a manager of org O.

User A

Org O

org:manager

User A is an owner of token T.

User A

Service T (archetyped as token)

org:default

(Or org:owner.)

User A is a child of user B.

User A

User B

custom:child

This is not supported now. The only user-user assignments we support are delegation ones.

Role R has a metarole M.

Role R

Role M

org:default

(Or org:meta.)

User A is an approver for role R.

User A

Role R

org:approver

A link between two objects can be:

Kind of link Where stored Note

prescribed

assignment

actual

roleMembershipRef

We should perhaps rename this item eventually.

So the link between two objects (A → B) is in one of 4 states:

Prescribed Actual Description

Yes

Yes

The usual case. There is an assignment from A to B. The assignment is valid and effective, so the information is in roleMembershipRef as well.

Yes

No

There is an assignment from A to B. But it is either invalid (from the activation point of view) or not effective (from the conditions point of view), so there’s no record in roleMembershipRef.

No

Yes

There is no direct assignment from A to B, but the link was created indirectly, e.g. via some inducement, for example from A to B, where B induces C. So A → C is not prescribed but actual.

No

No

A and B have no link altogether, or there is an indirect assignment that is not valid or not effective.

Each link has two participants:

Participant Meaning

Link source

Object that has something linked. Usually it is the holder (owner) of the respective assignment.

Link target

Something that is linked to the object.

In mappings we can use the following methods to find the other side of our links:

Method To be invoked on Meaning Search criteria Version returning single object

midpoint.findLinkedTargets

link source

Returns all linked objects matching specified criteria.

object type, archetype (experimental: link type name)

findLinkedTarget

midpoint.findLinkedSources

link target

Returns all objects that have the current one as link target.

object type (experimental: link type name)

findLinkedSource

Note that findLinkedTargets should be used only after assignments are processed, as it needs fresh information from assignment evaluation. Therefore:

  1. You cannot use it in inbound mappings.

  2. If you use it in object templates, you need to specify evaluationPhase of afterAssignments.

  3. The use in assigned/induced focus mappings or resource outbound mappings is OK.

On the other hand, findLinkedSources has no such limitation.

For some examples please see individual scenarios for linked objects.

midpoint.findLinkedTargets method has relativistic behavior: it returns data derived from the new state of focal object if evaluating new state and the data derived from old roleMembershipRef values if evaluating the old state.

On the other hand, midpoint.findLinkedSources returns the same data in both old and new state, because the links from sources to the focal object are not changed in the course of focal object processing.

Cascading the changes

We often need to recompute one side of the link when relevant parts of an object on the other side (or the link itself) change. We usually use policy rule with scriptExecution policy action for this.

Selecting objects to be recomputed

The scriptExecution policy action has an option to specify object(s) on which given midPoint script (bulk action) should be applied. This option is called object and has the following values:

Option Cardinality Bulk action will be run on Option value type Note

currentObject

single

The current focus object. This is the default if nothing is specified.

ObjectSelectorType

linkTarget

multiple

Objects that are targets of links coming from this object (i.e. results of assignments of this objects) are recomputed.

LinkTargetObjectSelectorType

linkSource

multiple

Objects that are sources of links coming to this objects (i.e. objects that have assignments to this object) are recomputed.

LinkSourceObjectSelectorType

namedLinkTarget

multiple

A shortcut for linkTarget with specified linkType.

string

Experimental. May be removed.

namedLinkSource

multiple

A shortcut for linkSource with specified linkType.

string

Experimental. May be removed.

Object sets coming from individual options and also from individual values of these options are added together.

The values of the above options are used to select what specific link targets or sources to use; and under what conditions the current object is to be selected. You can use these filters (and-ed together when present in a single value):

Filter Meaning ObjectSelectorType LinkTargetObjectSelectorType LinkSourceObjectSelectorType

type

Type of the object.

yes

yes

yes

subtype

Subtype of the object.

yes

yes

yes

archetypeRef

Archetype of the object.

yes

yes

yes

orgRef

Top node of an organizational hierarchy. This node and all of its subnodes (transitively, unlimited depth) are considered matching.

yes

yes

yes

filter

Filter that an object must match to be considered selected. This filter MUST NOT contain organization unit clauses. It may only contain property clauses, logical operations and so on.

yes

yes

yes

relation

Link matches if it has any of the relation specified. (If no relation is specified, all relations match.)

yes

yes

linkType

Name of the declared link type. (Experimental.)

yes

yes

changeSituation

In what situations (change-related) does the link match? (always, added, removed, inNew, inOld, changed, unchanged)

yes

matchesRuleAssignment

The link target is related to the assignment that brought this policy rule to the focus object. This setting can eliminate the need to specify linked targets e.g. via archetype, if the archetype itself brings this policy rule to the object.This filter is approximate only! First, it ignores relations. Second, it ignores whether the assignment that brought this policy rule was really the one that become listed in (old/new) roleMembershipRef. So please do not use it if you need absolute precision.

yes

matchesConstraint

The link target was matched by some policy constraint in this rule (e.g. assignment modification constraint has a target object equal to assignment target). This setting can eliminate the need to specify linked targets e.g. using archetype.Highly experimental, probably will be removed.

yes

Possible values of changeSituation filter are:

Value Meaning Old existence New existence

always

Link always matches (even if it existed but does not any more). This is the default.

any (X)

any (Y)

added

Link matches only if it was just added.

false

true

removed

Link matches only if it was just removed.

true

false

inNew

Link matches if it exists in the new state.

any (X)

true

inOld

Link matches if it exists in the old state.

true

any (X)

changed

Link matches if its existence was changed.

any (X)

not X

unchanged

Link matches if its existence was unchanged.

any (X)

X

An example:

Recomputing devices when user name changes
<policyRule>
    <policyConstraints>
        <or>
            <modification>
                <item>name</item>
            </modification>
            <modification>
                <item>fullName</item>
            </modification>
        </or>
    </policyConstraints>
    <policyActions>
        <scriptExecution>
            <object>
               <linkTarget>
                   <archetypeRef oid="........"/>
               </linkTarget>
            </object>
            <executeScript>
                <s:recompute/>
            </executeScript>
        </scriptExecution>
    </policyActions>
</policyRule>

This rule causes recomputing all linked objects with specified archetype when name or fullName of the current object is modified. See also recompute for more information on object recomputation.

Asynchronous execution

In situations where there are many objects to be recomputed you can specify asynchronous execution i.e. execution of the recomputation in the context of a background task.

This is done using asynchronousExecution item containing the following options:

Option Meaning Example

executionMode

Mode of asynchronous script execution.

iterative (the default)

taskTemplateRef

Reference to task template i.e. task that is used as a template (prototype) of the actual task being created.

taskCustomizer

An expression that takes a task and customizes its content.Input variable:preparedTask (of TaskType).
Output: object of TaskType type that should be used.The script can simply modify preparedTask and return it, see the example below.Note that this is the final step in task preparation. So the task is executed in the form that is prepared by this expression.

Asynchronous execution modes

The following modes are available:

Execution mode Meaning Comment

iterative

Uses iterative scripting handler, i.e. object query with a script that processes every object found.

This is the default and recommended option.

singleRun

Uses single-run scripting action. Input for this action contains references to objects that should serve as bulk action inputs.

To be used in special cases only.

singleRunNoInput

Uses single-run scripting action without any explicit input.

Task templates

The task template can contain any options you want to be present in the final task. Its state should be waiting or closed to avoid being run independently. The following items are set for the final task (so overwriting ones present in the template):

Item Meaning Value set

name

Task name

Name of the task template (or Execute script if no template is specified) plus a random number suffix.

ownerRef

Task owner

Currently logged-in user, or user specified in runAsRef for script execution policy action.

executionStatus

Task execution status

RUNNABLE (This is quite obvious: task should be run.)

archetype assignment

Task archetype

00000000-0000-0000-0000-000000000509 (Iterative bulk action task) for iterative execution mode and 00000000-0000-0000-0000-000000000508 (Single bulk action task) for other execution modes.

Note that the taskTemplateRef can contain object filter, even with expressions. Those expression can refer to focus, policyAction, policyRule and configuration. variables. An example:

<asynchronousExecution>
    <executionMode>iterative</executionMode>
    <taskTemplateRef>
        <filter>
            <q:inOid>
                <expression>
                    <script>
                        <code>
                            import com.evolveum.midpoint.xml.ns._public.common.common_3.OrgType
                            focus instanceof OrgType ? '9c50ac7e-73c0-45cf-85e7-9a94959242f9' : '9107b8a4-0a0a-4e82-a4c6-9d84034f9d6e'
                        </code>
                    </script>
                </expression>
            </q:inOid>
        </filter>
    </taskTemplateRef>
    ...
</asynchronousExecution>

Task customizer

You can specify any other task properties (or delete any pre-set ones) using a special expression that expects preparedTask as its input and should return modified task object. Returned object can be one that was received as input (with necessary modifications). An example:

<asynchronousExecution>
    <taskCustomizer>
        <script>
            <!-- This script assumes the existence of 'memberRecomputationWorkerThreads' integer property in ModelExecutionOptionsType extension.
                 It uses the value of this option to set worker threads (mext:workerThreads task property) for given task. -->
            <code>
                log.info('Task being prepared = {}', preparedTask.asPrismObject().debugDump())
                preparedTask.description = 'Hello there'
                workerThreads = midpoint.getExtensionOptionRealValue('memberRecomputationWorkerThreads')
                basic.setTaskWorkerThreads(preparedTask, workerThreads)
                preparedTask
            </code>
        </script>
    </taskCustomizer>
</asynchronousExecution>

Delaying recomputation using triggers

There are situations when you want to delay the recomputation. A typical case is when you want to recompute members of abstract roles that are (potentially) changed on larger scale. For example when they are synchronized from a resource. Or if they are modified using a bulk action. Or if it is simply expected that users are going to edit more roles via GUI in short period of time (relative to the time needed to recompute members of these roles).

In such cases you can simply set a recompute trigger on relevant objects instead of recomputing them immediately. The trigger can be set either unconditionally, or for a given time in the future. The latter option optimizes even the creation of the triggers by skipping triggers that are known to be redundant. See recompute for more details.

(Note also that triggers can be set synchronously or asynchronously. The latter option is suitable for roles with lots of members.)

Enabling/disabling the change propagation

The original recompute affected option has an advantage that it can be turned on or off directly when submitting the operation e.g. via GUI. In order to implement a similar mechanism we devised a concept of ModelExecuteOptions extension items. You can define these using standard extension mechanism, e.g.

<xsd:schema elementFormDefault="qualified"
            targetNamespace="http://midpoint.evolveum.com/xml/ns/samples/linked"
            xmlns:tns="http://midpoint.evolveum.com/xml/ns/samples/linked"
            xmlns:c="http://midpoint.evolveum.com/xml/ns/public/common/common-3"
            xmlns:a="http://prism.evolveum.com/xml/ns/public/annotation-3"
            xmlns:t="http://prism.evolveum.com/xml/ns/public/types-3"
            xmlns:xsd="http://www.w3.org/2001/XMLSchema">

    <xsd:complexType name="ModelExecutionOptionsTypeExtensionType">
        <xsd:annotation>
            <xsd:appinfo>
                <a:extension ref="c:ModelExecuteOptionsType"/>
            </xsd:appinfo>
        </xsd:annotation>
        <xsd:sequence>
            <xsd:element ref="tns:recomputeMembers" minOccurs="0"/>
        </xsd:sequence>
    </xsd:complexType>

    <xsd:element name="recomputeMembers" type="xsd:boolean">
        <xsd:annotation>
            <xsd:documentation>
                Enables or disables recomputation of members - for abstract roles or their archetypes
                that look at this extension property.
            </xsd:documentation>
        </xsd:annotation>
    </xsd:element>
</xsd:schema>

And then you could check for this option in conditions related to the particular policy rules, e.g.

<inducement>
    <policyRule>
        <documentation>
            When department cost center changes, members must be recomputed
            (unless explicitly disabled in execution options).
        </documentation>
        <policyConstraints>
            <modification>
                <item>costCenter</item>
            </modification>
        </policyConstraints>
        <policyActions>
            <scriptExecution>
                <object>
                    <linkSource/>
                </object>
                <executeScript>
                    <s:recompute/>
                </executeScript>
                <asynchronousExecution/>
            </scriptExecution>
        </policyActions>
    </policyRule>
    <condition>
        <expression>
            <script>
                <code>midpoint.extensionOptionIsNotFalse('recomputeMembers')</code>
            </script>
        </expression>
    </condition>
</inducement>

The specific options cannot be (now) set via GUI. However, they can be specified in bulk actions, synchronization reactions, or anywhere where model API is called from Java or groovy code. In the near future we implement support also for REST calls.

TODO

Authorizations should be checked somehow when processing execution options. Currently they are not.

An example of setting the options within synchronization reaction:

<reaction>
    <situation>linked</situation>
    <synchronize>true</synchronize>
    <executeOptions>
        <extension>
            <linked:recomputeMembers>false</linked:recomputeMembers>
        </extension>
    </executeOptions>
</reaction>

Security aspects

  1. The midpoint.findLinkedSources and findLinkedTargets methods use model API to retrieve objects, so they are executed under privileges of currently logged-in user. You can use runAsRef mechanism in expressions to use a different user, if needed.

  2. Scripts (bulk actions) in scripting policy rules also execute under privileges of currently logged-in user. You can use scriptExecution.runAsRef to use a different user. There is one exception, though: the search for relevant objects (linked sources or targets) is currently done directly via repository because of the performance. So the security is not being applied there. This might change in the future.

Performance considerations

There are many things related to performance to consider. Let’s mention some of them:

  1. Foreground or background processing of change propagation? This is quite obvious: if the objects linked are only a few and if their recomputation is fast, it can be done on the foreground. If we only want to trigger the recomputation via triggers, it can be also done on the foreground (even for a slightly larger sets of linked objects). But for all other cases, background processing is preferred. And, if processing more focus objects with potentially overlapping sets of linked ones, using triggers is strongly advised to avoid repeated recomputation.

  2. Where to attach change propagation policy rules? For example, in user device scenario (Linked objects scenario 2: Devices owned by users) policy rule that causes recomputation of linked devices can be put either into user archetype (with order 1 inducement) or device archetype (with order 2 inducement). The advantage of the latter case is that it is applied to the user only if the user has at least one device (so sparing some processing time.) The disadvantage is that if a user has multiple devices, the policy rule is present multiple times: once for each device. And here comes the distinction: if the rule recomputes all devices, this would lead to repeated recomputation of them. So, if you have a rule that recomputes all linked objects of a kind, then it should be induced only once, i.e. assigned to the user from user archetype. If the rule recomputes only relevant devices (using matchesRuleAssignment or matchesConstraint clause) or it is expected that there is at most one matching linked object, it can be attached to target’s archetype.

  3. Looking for sources and targets in midpoint.findLinkedSource and midpoint.findLinkedSource methods: The former uses a traditional repository query, as it has no hints of who could be the sources. It can be fast or slow, depending on the complexity of the query and the number of objects returned. Fortunately, the result should be cached (locally or globally), so the repo cost will be incurred only once. When looking for targets, candidate set of objects is taken from assignments and preliminarily filtered on object type. However, further filtering requires fetching these objects. (By OID.) In extreme cases that might present hundreds of objects. The repo calls should be cached. But - in both cases - the objects pass model getObject/searchObjects methods, so all the model processing (security, template, post read hooks) is applied. And it is not treated by cache, so it is applied each time these methods are used. If this is an issue, you’d need to write your own (optimized) versions of these methods or, providing that platform subscription is in place, request such changes from Evolveum.

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